2012: The year of the App-ocalypse? | VentureBeat

But achieving a decent number of downloads is just the beginning. Apps need to be relevant to consumers’ lives so that users return to them regularly. They need fresh content, useful features, and reminders for users in the form of notifications and emails. The vast majority of apps, especially games, see their usage plummet not long after download.

via 2012: The year of the App-ocalypse? | VentureBeat.